I’m new to Rhino.
sweep2_problem.3dm (136.1 KB)
I use sweep2 between a dup edge I closed and another curve.
The piece that gets created looks good in terms of its geometry (to me ?)
This is what the ray tracer spits out
Analyzing the surface with zebra gives me this
MatchSrf doesn’t seem to work in this instance.
I’m not sure why the ray trace / renderer would do this. What is the relationship between surface continuity and what I am seeing ? Are the normals calculated wrong ?
How would you do this ?