I am trying to make a continuous geometry but at one point it has a problem. How can I create this with out a problem? ( I have tried pipe but it does work either)
sweep problem.gh (5.3 KB)
I am trying to make a continuous geometry but at one point it has a problem. How can I create this with out a problem? ( I have tried pipe but it does work either)
Yeah that won’t work…
What is the goal? Could you live with a Multipipe or pipes on exploded segments?
Thanks. The goal is continuous single geometry. This is not good because solid union does not work for the segments.
What are you going to do with the object next?
How about Multipipe?
I want to 3d print it. But before that I have to add some more details, but this is the base. Multpipe is not good because it is subd not brep.
It does not need to be one piece to 3D print it.
You can have overlapping parts in an *.stl file…
I know that. Still I need it in one piece.
Pipes on extended segments. Split with miter planes. Since two segments are curved, the splitting does not result in a perfect union.
The corners could be fixed by splitting the pipe segments with slightly offset miter planes and lofted bits.
sweep_segments_loft_corners.gh (25.5 KB)
You could even add a tween section to create loose lofts which are pretty much like equal rail distance fillets…
sweep_segments_loft_round_corners.gh (24.2 KB)
PS: Since your curves have a rotational symmetry, I moved them to the origin.
Great! Thank you very much for your effort!