Surface morph with grid projection

It is recommended to use Rebuild Curve instead of Pull Curve, as this will make the computation faster. Here is a version without the PanelingTools plugin for your reference.

Map2Srf.gh (40.9 KB)

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this is amazing thank you so much, I think the shape is looking very smooth.I am trying to make it into 4 layer and solid brep now, is there a way to find frames from the surface ? I am trying to evaluate surface and use isotrim and orient them but struggling through….

You can achieve it with Offset Surface + Brep Join, and there is an exmaple of it in the first Grasshopper definition I provided.

Thank you so much for providing method- I deeply appreciate it. is there any way to avoid member not joining? with your first method it was joining perfectly, I guess it is due to the fact its been tiled instead now, I tried joining curves but ….then it does not work with the script you had mentioned somehow

I recommend that you process the curves before extruding the surface and making the solid. For exmaple, by creating a smooth curve that passes throught all segments in each direction.

Thank you and I will test more, one more question, the long member was tangent to the surface with the method you had told me in the very beginning, would it be hard to achieve that with this paneling tool method? (the white one was previous)

FYI.
Fin.gh (11.5 KB)

I see, thank you very much!

panels2.gh (69.3 KB)

I tried to incorporate older script I was working on with the curve with perp frame but struggling through….

Is there any way to sort this initial rectangle to 4 different direction to assign perp frame? I ended up manually but I would like to know how can it be achieved through grashopper, if you have any tutorials that explain similar logic that would be great too, thank you so much for your help.