I’m trying to morph some geometry into a surface using the Surface Morph node. It’s working but the morphed geometry isn’t covering the surface area as expected, so I thought maybe the surface should be an untrimmed surface, so I recreated the surface into untrimmed one, but still that didn’t solve the issue.
Any ideas what I’m missing here folks?
Please find the .gh file attached with the data internalized.
@11159
Thanks for the reply.
Yes indeed it turned out to be the problem, because once I changed the reference geometry by fitting it inside of the Bounding Box, everything worked out perfectly!
Thanks so much for the help!