Surface mapping controls I don't understand

When I apply a material to an object (in this case SubD) it goes automatically to Surface mapping and then I have some controls: position, rotation, size, repeat… but none of these controls seem to have any effect.

Why do they show if there’s no effect?
At least repeat should have some visible impact…

Texture mapping | Rhino 3-D modeling

The sliders only affect the UV, Box, etc.

Yes, indeed, and I use them all the time for Planar, Box, Sphere.

I would like to manipulate the Surface mapping also. For example moving and rotating the texture would be very useful…

And since the UI is already there, I am wandering, is this a feature that can be implemented in the future… ??

(atm these kinds of manipulations can be done on the material texture itself in material editor but it’s inaccurate and inconvenient)

I tested it out, and the sliders under UVW (Offset, Repeat) work on NURBS objects; however, they don’t seem to work on SDS objects—apparently, actual UVs are required in that case. (Typ Surface)

I have no idea why; I’m sure only a developer would be able to answer that.