I’m designing a co-molded product that has both transparent and opaque materials. To achieve this in rhino, I have two closed poly-surfaces made with a boolean difference. Where these two bodies touch, I get interference artefacts as these two surfaces are on the same plane. This shows up in both viewport and in my VRay renders.
In reality/production, there wouldn’t be an airgap between these two materials. Does anyone know of a way to remove these artifacts (atleast in VRay) without modifying my model?