This seems like an incredibly simple operation but I just can’t think of an easy way to do it. I’m looking to create an egg-shapred closed brep from three closed planar curves, each one defining one axis and containing the origin.
This example has them entirely symmetrical; going forward I would like to lose that constraint (but they will always be closed planar curves, on a world XY/XY/YZ plane, and contain the origin)
I’ve come up with various convoluted lofts and rotations + transforms, but they all feel wrong and overcomplicated and fragile. What am I missing?
lightegg2.gh (6.1 KB)