Hi, I’d like to fillet two surfaces with constant radius.
So far I’ve been able to work successfully with Blend Surfaces.
What I don’t like about it is that it isn’t strictly a radius blend… and I get a small defect, on the blend close to the symmetry axis (I know I can solve it with control points…).
Do you see a better solution? The fillet should have curvature continuity.1129_raccordo blend.3dm (626.8 KB)