I am having the problem of srf edges appearing through surfaces. I have tried all ‘Testzbiasfactor’, SENDTOBACK, CearDrawOrder commands, disabled ‘X-ray all wires’ in shading settings, and even changed the settings of ‘OpenGL’, but i’m still seing this problem. Any ideas how to resolve this problem?
I am using Rhinoceros-5 (64-bit), window 8.1.
Manish, When you have a question it is best to upload your file so people can take a look at it.
Regards … Danny
Hi Manish - can you check the camera and target locations for the view by looking in Properties with nothing selected? Are the numbers reasonable?
-Pascal