I have a problem with keeping the perimeter (borders) of the surface fixed. I created a hexagon and then patched this so that surface is created. I can modify it by means of the grid with control points but then also the perimeter hexagon looses its edges and i need them firm at 0 (it will be the roof). How can I do it?
Hi Joalem - see if this gets you pointed in a useful direction -
PatchHistory.3dm (189.0 KB)
- Line (red) from the center to a vertex.
- ChangeDegree to 3
- ArrayPolar the line with History on.
- Patch all curves, with History on.
Now turn on points for the red curve and move the points.