Surface Array

Hi All,
or do someone of u know how to do a regular (homogenous) surface array?


If you mean equal spacing despite control point structure, I’d use the Paneling Tools add-on for Grasshopper as shown here. You can generate a point grid by surface distances. Then define the UV points on the surface from that grid which will allow for pattern orientation to surface normals. (9.8 KB)

thx a lot,
for your reply. it works quit well for me.
do you know how i can influence where this base grid is lining up to in the case of a not rectangular surface respectivly multible surfaces?

distanc UV surf array.3dm (127.5 KB) distance surf array - multible (9.3 KB)