(SuperBUG) Material fine tuning crashhhh

Lastest R8 RC build 4mac (but i’ve encountered this bug since the early versions).

It’s time to report it.

Hi @the_eraser ,

Thanks for the post and for submitting the crash report. We’ve got this filed as RH-80160 for future reference and it’s being looked at now. In the meantime, use a Physically Based material type instead and add your image texture to it’s color channel. This appears to avoid the bug in 8.4.

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