I am trying to render sth similar to this solar power plant using the native Cycles renderer:
I encountered 3 issues/questions:
- Sun+Sky Texture does not appear in RH8
- Mirror light reflections do not seem to be computed correctly
- How can one introduce fog into the scene, so that the focal point with all the concentrated sun beams becomes visible?
Issue 1
I tried to recreate a simple sun & sky scene like described here by @nathanletwory:
in RH7 this works, although this requires way too many steps IMO (in RH8 it is now one step less btw…)
Now I tried to do the same in RH8 without any success. The issue seems to be the environment color, which overrides the sky texture:
Also, changing the sun angle
is way too sluggish… when inputting a new value for the altitude one has to wait for way too long in order to see if any numeric values have been typed
Issue 2
The selected “mirrors” below do not seem to reflect any of the sunlight.
rh8render.3dm (3.2 MB)