Suggestion: Convert edge selection to vertex selection

If you’re able to implement the ability to allow moving vertices with MOVEUVN then the following would also be really useful:

I sometimes need to move a row of subd control points with MOVEUVN but there’s no way to select a row of control points the same way you can select face or edge loops. There’s often a lot of geometry behind so it’s difficult to draw a selection box around it. I end up needing to select control points one by one which takes time.

What would be nice is a command that converts an edge loop selection into a control point selection so that all those points can be moved with MOVEUVN. (Obviously it makes more sense to convert the edge selection to a vertex selection which can then be manipluated with MOVEUVN…)

You can double click the control polygon between control points displayed on a SubD or NURBS surface.

Yes, this is essentially what that request is about. You can swap edgeloops for verts already but some commands like MoveUVN want control points not verts. So we need a way to swap verts for control points in the same manner or as you said change the command to use either. The devs will need to look at it and decide what works best.

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@ftzuk try '_SubDFaceEdgeVertexToggle

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