I have done some modelling of different complex shapes in SubD and have waited for the GUI to become more mature, but it seems like nothing really is changing. So this is both a bit of a rant, but mainly a quest to understand your idea behind the workflow.
My experience is that it is counter intutive to locate the different tools. They feel scattered around on the top menu kind of like the ended up there because of the sequence they were implemented rather than because they make sense modellingwise.
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In my experience the SubD backbone, the math behind it, is rock solid. (once the model is modelled correctly with out collapsed surfaces etc) But I have never become a fan of the TAB layout and very rarely use them at all. Manily becuase key features like drawing lines, copy, isolate, scale etc disappear and cause me to frequently move back and forth between the standard layout and the different tabs. (So instead I copy the stuff I need to a new toolbar⊠but you all know that Rhino and toolbars have tons of posts on many threads here, so I wonât go into that). So thatâs a quick background, feel free to correct me or come with advanced tips here, maybe I have missed somehting cruzial like jumping back and forth between last used tabs with a key strokeâŠ)
So the main question is:
When modelling in SubD, how do you expect us to model efficiently when the core tools are on the SubD tab, but other core modelling tools like isolate, line, curve, copy array, scale1d.2d.3d etc are hidden?
IMO the core stuff that is needed in most modelling situations should never leave the GUI when the other tabs are activated. I think it is time you do a large inhouse SubDâaâthon and gather a lot of experience on how the workflow should be and not be.
This is my toolbar for SubD:
Used together with the Standard layout.
Divided into Modelling, Editing, Selecting:
(Easy to remember, easy to visually locate)
I bring this up now since you are working on the GUI for Rhino 9, and what better time to discuss changes than now? ![]()




