Hi, is there a way to bake a SubD into Nurbs in its polygonal geometry instead of the smooth geometry? I could only think of subdividing multiple times the SubD in question and even then, a smoothness persists. Thank you!
Hello - try ExtractControlPolygon
then ‘ToNurbs’ on the result. Any luck?
-Pascal
Fantastic, thank you- Only potential hiccup: I only tried with simple geometry and even then, the NURBS version looked somewhat not that well defined- looked like it could go non-manifold pretty easily with somewhat more complex geometry.
Thank you for the ExtractControlPolygon command though! Great to know.