SubD Texturing issues

Hi @Jussi_Aaltonen,

thanks for adding this to the bugtracker. I’ve found another issue where ExtractRenderMesh fails to transfer the correct mapping from the UVMapped SubD to the extracted RenderMesh. I’m awaiting permission to send an example file via PM so you can repeat all these issues.

In my case, i had the SubD geometry and applied first only the Thickness modifier which did not behave as it usually does when used on meshes. The mapping was messed up. Then i’ve tried the command OffsetSubD to see the same.

I’m attaching my Rendered display mode below. The things changed are disable curve drawing and all wires for meshes and subd objects.

Rendered.ini (12.8 KB)

I’ll need to test this. But i generally do not want any wires in Rendered display since we’re using this as the main presentation for materials. Btw, is there a setting maybe which i am missing to change the resolution of subd display meshes without extracting the RenderMeshes from them ?

thanks,
c.