kaizdd
(Kaizdd)
July 8, 2021, 7:08pm
1
Hello everyone,
so I modeled this chair back with subD-tools and created a little fake crease:
Now I want to split the back to have two seperate parts.
But everytime I do this, the corners get pushed upwards.
What would be the correct technique to split it?
Thanks in advance and sorry for the bad english!
ChairBack.3dm (66.2 KB)
kaizdd
(Kaizdd)
July 8, 2021, 7:26pm
3
Oh, wow. Sorry. Updated it.
pascal
(Pascal Golay)
July 8, 2021, 7:40pm
4
Hello - use Split > EdgeLoop - does that get you what you need?
-Pascal
kaizdd
(Kaizdd)
July 8, 2021, 8:02pm
6
No, when I use Split → EdgeLoop on the highlighted Loop the Surfaces get distracted like above
kaizdd
(Kaizdd)
July 8, 2021, 8:04pm
7
The second method worked. Thank you!
Did you change anything in the model for the first method?
pascal
(Pascal Golay)
July 8, 2021, 8:07pm
8
Hello - does this make sense with what you are looking for?
-Pascal
kaizdd
(Kaizdd)
July 8, 2021, 8:25pm
10
Did you add any EdgeLoop.
I still get a bad result.
ChairBack_Split.3dm (94.5 KB)
pascal
(Pascal Golay)
July 8, 2021, 8:30pm
11
Hello - I think it looks OK - maybe I am splitting on a different loop - it may also be that because I am using a more recent, in house version at the moment, that some bug was fixed.
ChairBack_Split_PG.3dm (100.0 KB)
-Pascal
kaizdd
(Kaizdd)
July 8, 2021, 8:41pm
12
Joined your surface and split it again at the same loop, which gives me the same disturbed result.
Maybe it actually is a bug.
Strange it works for @inju tho…
One last question. How do I add a loop right in the middle like this:
Select the bad edges and run RemoveCrease command on the edges.
kaizdd
(Kaizdd)
July 8, 2021, 11:43pm
14
That solved it. Thank you!