Is there a way to have new SubD objects snap to a background object to maintain the same 3D form?
I’m a shoe designer and I create lasts in SubD that give us the general shape for a shoe. It would be great if we could have new SubD objects snap to a background object so I don’t need to manually reform each new piece for the shoe on the last.
So this would still require a lot of manual editing to conform to the other shape with an offset.
Is there a way to have it constrained to a background object while editing the topology?
so in this situation, you’d project “panels” onto the underlying last, and then bridge them together once they are projected into their correct position…
project from orthographic views then bridge over the gaps between the projections.