Sub-D Donuts with sprinkles

I made a simple stress test file with 1321 subd objects.

First I made the donut object, then another with higher density, removed some faces and offsat it both ways to make the glazing and threw some sprinkles on it, and blocked the finished donut.

(I used a custom script for mesh populating that I made earlier that populates a mesh with a block on random top intersections while randomly rotating the block around Z)

Then duplicated and rotated that two times. This resulted in a file with 1320 subd objects. + the tray of course, which is another subd object. Added two rectangular lights and lowered the environment hdri exosure.

Hope you like it and here is the file if you want to take a look.
(It’s actually only 4 objects in the file, one donut, one dripping coating, one sprinkle and one tray)

Donut on tray.3dm (989.0 KB)

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The first image was 1000 samples.

Here is a 50 sample test:

And here that 50 sample render is denoised with the new IntelDenoiser:


That’s an 11 seconds rendering…

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and thats for 3 donuts… faster than you can eat them :smiley:

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faster than YOU can eat them…

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ok Kyle, the race is on

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its on…

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dammit, that poor guy looks like he already had 10 before and is about to fall asleep over them.

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Are those sprinkles on diet?

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Did you do the donut tutorial?

No, but I saw that image when I chose the colors :smile:

And yeah, I see they are a bit skinny! I Should have eaten more donuts for research for sure!!! :smile:

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