Stretching rigid objects

I have a few objects arrayed along a line so that the distance between their centers is the same. I am trying to increase the distance between them. When I use Stretch for it (with the Rigid option), the distances change but by a different factor between various objects. Is there a way to make sure that the increased distances are the same?

Use the test command, testScalePosition. Test commands do not autocomplete, are not documented and are ‘use at your own risk’, though in this case I think the risk is pretty small…


It works fine. I think that adding the “infinite” option to Stretch (like in Twist) would also do the trick. Perhaps you could add it to the pile.