Hello, i am having a problem with sweep2 and offsetsrf again. I am trying to model roadside railings but i couldnt make it smooth enouhg in rendered mode. It has some strange sharp points on the turns and after i offset it, it got more and more strange situation. It is not a big deal on the project but i am having these same issue frequently and want to know why this is happening. I change the mesh properties to the smooth and slower, also change my old pc and i am using RTX2060 now. Here is the pictures to illsutrate the problem and 3dm file.
Your surfaces look decent - pretty sure what youāre seeing is a low poly display mesh. Try changing your āMaximum distance, edge to surfaceā in Properties ā Mesh to something like 0.001
Part of the issue came from the fact that the dimensions of those surfaces are quite small - for instance the extrusion is only ~0.25 mm tall - weird things can happen with display meshes when you have parts that are super small, relative to the units of the file.