Nan_Lin
(Nan Lin)
October 24, 2022, 4:22pm
1
Hi
I’m trying to mesh a poly surface, but the mesh result seem super weird, far from the original look.
Checked the poly surface seems nothing wrong with it.
The mesh gets stranger when I use higher polygon setting for mesh
If I set fewer polygon setting, the mesh result seem more reasonable.
Wonder if it is a bug for rhino 7 on M1 chip
pascal
(Pascal Golay)
October 24, 2022, 4:24pm
2
Hello- please try `DivideAlongCreases’ > SplitAtTangents=Yes on the object, then mesh it.
-Pascal
Nan_Lin
(Nan Lin)
October 24, 2022, 4:26pm
3
Thanks for the speedy reply… yeah… it fixed it… I need to remember that… thanks a lot…
pascal
(Pascal Golay)
October 24, 2022, 4:28pm
4
Hello- the problem for the mesher arises where a single surface is only tangent continuous internally - meshing is happier of the surface is either curvature coibntinuous between spans or split into multiple faces at these locations.
-Pascal