I have a queston about the artic and render modus in both Rhino 7 and 8.
Depending on how I turn the camera, if one geometry overlaps with another in the same direction, a kind of aura is created. How can this effect be eliminated?
Hallo dear Wim,
as you can see, as soon as you superimpose the objects with the camera, the edge of the objects closest to the camera cancels the shading that is seen in this case in the farthest part.