Spinning rigid objects in Kangaroo2



After seeing the tutorials in Kangaroo2 for wind simulation and rigid body simulation, I was wondering if there’s a way to spin solid objects on an axis. My first stab at this using the bouncy solver finds an equilbrium, so I wanted to know if there’s a way to vary the wind/improve on this definition so that I can spin the “door” around the global y axis.
door.gh (17.0 KB)