Spacemouse Jerkiness

After some more testing it looks like with for instance Wireframe there is no slowdown, but Shaded, Rendered, Ghost (the ones that I tested) there is a considerable slow down when trying to go through an object. So much even that the camera seems stuck. Then suddenly it gets through at very high speed.

I’m using camera mode (I find object mode the most confusing thing every :smiley: ).

/Nathan

P.S. never mind the lack of proper control - it has been a while I used the device a lot :slight_smile:

Object mode seems confusing for most everyone who’s tried it but target-camera with the rotation center set to auto is quite nice–in addition to camera or helicopter. You may find it much easier with horizon lock on, although I’m sure not everyone does.

I prefer camera mode, as it is closest to how our integratation of the device works in Blender (: