I’m trying to sort the vertices of a mesh by the distance each vertex has to the centroid of the mesh. My file upload crashed, but here’s a picture:
Now I want to sort all numbers (around 9000, they range from 75 to 20) by their value, which is as you can see at index 19 messed up at the moment. I can’t deconstruct the points and use only one axis value because it’s a circular mesh. And I need to keep the indices (I think), because my final goal would be to split the newly ordered list into seperate branches that each contain one rounded value (f.e. 75, 70, 65…)
In short, I want to be able to pick one tree branch and have all vertices of one circle of the mesh selected. Do you know how I can manage this?
Thanks in advance!