Hi, I am having an issue with my print colour where the print colour set is not being read in layout mode. This is already considering toggling PrintDisplay. In model space, the colour is fine, but in layout space it is not responding correctly.
EDIT: I have found that deleting the detail and adding it again fixes the issue, but once again, I have no idea why this occurs. I have checked the layer holding my detail and the detail element itself and it is already set to print layer colour. Feels a bit like a bug.
Windows 10.0.19044 SR0.0 or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [99% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 530 (Intel) Memory: 1GB, Driver date: 11-11-2016 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Primary OpenGL: NVIDIA GeForce GTX 970M (NVidia) Memory: 6GB, Driver date: 2-10-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 511.79
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 2-10-2022
Driver Version: 30.0.15.1179
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
C:\Users\Brian\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino7.Plugin.dll “Enscape.Rhino7.Plugin” 0.0.21349.1646