Some badger usage problems (wishes?)

unhandled

#1

Hi,

at the moment I use badger first time. I need to render 30 objects on different layers. I saved layer states for all 30 objects. Now the job is running and rendering per Vray for Rhino.

In the past I used Bongo and at Badger I miss some functionality, maybe I have overseen the right way. Following problems:

  • I see no UI to stop/pause the batch process - how should it be done? (the VfR batch render mode “freeze” Rhino and so I don’t get access to the Badger UI)

  • If I would stop the batch process and restart it later, where can I disable that exist output files will be rendered again? (also if Rhino should crash, I don’t want to start to render all images)

Ciao,
Micha


(John Brock) #2

Moved to Plug-ins category


#3

One more missed feature: simple viewport screenshot output.

For example I need to render 30 objects and like to send preview screenshots to my client before, so that he can see how the assemblies are build and the placed in the view. At the moment an output based on rendering is possible only.


#4

More workflow issues (maybe I understand something wrong). I think it’s no good idea that the user need to type in the name of position/layer state. So, we need:

  • load named position: drop down chooser missed (like at load named view)
  • restore layer state: drop down chooser missed (like at load named view)

For layer state / named position / named view a multi selection UI is needed like known from the plugin MultiCapture.
At the moment it seems to be the user can choose between single or all items only. Also a multi selection UI would help if after a crash or a meeting some of the items need to be rerendered only.

Here a screenshot like it works at MultViewCapture:
ScreenShot8527


(Marika Almgren) #5

I see no UI to stop/pause the batch process - how should it be done? (the VfR batch render mode “freeze” Rhino and so I don’t get access to the Badger UI)

  • There’s the Stop button, but it only works after the command stops. If VfR freezes Rhino during batch rendering, you might want to report it to Chaosgroup, because that will also cause problems for other plug-ins like Bongo.

If I would stop the batch process and restart it later, where can I disable that exist output files will be rendered again? (also if Rhino should crash, I don’t want to start to render all images)

  • I’ll ask the developer to add a check box for this.

(Marika Almgren) #6

One more missed feature: simple viewport screenshot output.

  • Have you tried the View Capture task?

(Marika Almgren) #7

I think it’s no good idea that the user need to type in the name of position/layer state.

  • I’ll add this as a to fix issue

For layer state / named position / named view a multi selection UI is needed like known from the plugin MultiCapture.

  • Have you tried the For Each task?

#8

The VfR freeze isn’t a bug. The Rhino-UI is blocked by VfR batch render mode during an animation/batch render process is started. At Bongo it works fine since we have the process bar UI. This kind of UI could be good for Badger too.

I have overseen the View Capture task. It’s what I missed. I expected an usage like know from Bongo, where the user can choose any kind of output in one UI. Maybe Badger could get a single universal UI like at Bongo in the future.

No, I don’t understand the usage. I have 30 layers with objects and 30 layer states. I’m not sure how to user badger if for example I would need to render layer state 4/7/15/22/25/28/30. “For Each” could help? If I would use “restore layer state” for each wanted layer state than it’s quite a lot of clicks and typing.

Thank you,
Micha


#9

Today I imported 13 new files, each on an own new layer. It could be great if the user could select layer names from a list and Badger will enable one-by-one for rendering. All other layers are kept on the current state. The naming of the saved images should be set to the layer name. I would call it “catalog mode”. It would allow to create mass renderings without to save a layer state for each single layer.

(When can be expected updates to Badger?)


(Marika Almgren) #10

Micha,
I’ve logged your requests, but it might take some time before we’re on to them, since we’re currently quite busy with getting v.6 ready.


#11

I understand. The Problem could be, that I will need Rhino 5 for rendering also if R6 is released and I upgraded. Some of my tools will run at Rhino 5 only.

Thanks,
Micha