Smart animation programs

OptiTrack + Maya: https://www.youtube.com/watch?v=GYbhABdjarQ

visual effects in Attraction movie: https://www.youtube.com/watch?v=D5Qw9TTZTKE

bullfight sequence in Baahubali movie: https://www.youtube.com/watch?v=hv3RpsjOQ0c

Snappers animation studio made facial rig for Maya and Unreal Engine: https://www.youtube.com/watch?v=Vo_FALeUc8c

gravitational tides: https://www.youtube.com/watch?v=a6cxXTot_Gw
bricks: https://www.youtube.com/watch?v=zuKGKmyV1zA
truck: https://www.youtube.com/watch?v=bv4SZ2_tL8E
exploding igloos: https://www.youtube.com/watch?v=yKS5GG6JiXw
collapsing bridges: https://www.youtube.com/watch?v=EfeGyBN2GFk
jumping robot: https://www.youtube.com/watch?v=zbYedbfy8bw

Are you for real? What’s next? Burning books and non-compliant citizens, huh? Please describe Kant’s categoric imperative or Virginia Woolf’s stream of consciousness by way of an animation, and more effectively so. Good luck with that.

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i could not help but thinking about this song. even though i like the version from the buggles very much, due to respect for this matter the original version.

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You can export Rhino models in OBJ, STL, or FBX format to Blender and animate the models in Blender. Blender is free. Example of Blender animation: https://www.youtube.com/watch?v=mN0zPOpADL4

Also a great example of the power of the Cycles engine used in the Rhino 6 Raytraced viewport mode :slight_smile:

Unreal Engine 4 makes very realistic face animations: https://www.youtube.com/watch?v=Vh9msqaoJZw

skeletal animation algorithm for running animals: https://www.youtube.com/watch?v=55y7wFZR-vw

skeletal animation algorithm for humans (main video): https://www.youtube.com/watch?v=vppFvq2quQ0

skeletal animation algorithm for humans (supplementary video): https://www.youtube.com/watch?v=8KdDwRLtNHQ

neural networks for quadruped (dog) motion: https://www.youtube.com/watch?v=uFJvRYtjQ4c

animation of clothing: https://www.youtube.com/watch?v=dVxj8tzx04U

animation of cloth, knit and hair: https://www.youtube.com/watch?v=eGtB0VXJsuI

simulating liquid-hair interactions: https://www.youtube.com/watch?v=ugdciqeOPeM

Character Creator is part of iClone 7 animation program, which costs only $119: https://www.youtube.com/watch?v=f0PbNMZqG30

animating characters in iClone: https://www.youtube.com/watch?v=0fz1ZVhLNVg

iClone Faceware: https://www.youtube.com/watch?v=I8gMAp4_mDU

Can Bongo 3 match the price and performance of iClone 7?

iClone 6 reviews: https://www.g2crowd.com/products/iclone/reviews

Crowd sim 3d: https://crowdsim3d.com/

An other funny question from me - will iClone 7 match the performance of Bongo 2? :wink:
iClone and Bongo are totally different things. Interesting would be to import animated character FBX to Bongo.

Bongo doesn’t support FBX animations.

I mean it as a wish for Bongo 3. :wink:

That’s on the list as BO-2220.

@wim that issue just gives me a 404 page. Which is very disappointing, since lack of support for skeletons+animation export makes Bongo feel deeply incomplete.

The link works fine for me.
Try https://mcneel.myjetbrains.com/youtrack/issue/BO-2220

Hi Sam - it gives you a 404 because it’s marked to be visible to developers only. I’ll ask around if that can be opened to the public.

I think I fixed it.:thinking:

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Thanks for opening that ticket up @wim & @Luc. I don’t suppose there is a matching one for “export” of skeleton & animation data. I noticed that that ticket is for reading FBX and getting the data in from other programs. While this will be great, I’m more concerned with the Rhino -> Bongo -> Something Else workflow, is that a separate ticket or an undocumented aspect of reading (since writing and reading a format do tend to go hand in hand :wink: )

Hi @sam5 - exporting Bongo animation information is on the list:

Thanks!