Are you for real? Whatâs next? Burning books and non-compliant citizens, huh? Please describe Kantâs categoric imperative or Virginia Woolfâs stream of consciousness by way of an animation, and more effectively so. Good luck with that.
i could not help but thinking about this song. even though i like the version from the buggles very much, due to respect for this matter the original version.
You can export Rhino models in OBJ, STL, or FBX format to Blender and animate the models in Blender. Blender is free. Example of Blender animation: https://www.youtube.com/watch?v=mN0zPOpADL4
An other funny question from me - will iClone 7 match the performance of Bongo 2?
iClone and Bongo are totally different things. Interesting would be to import animated character FBX to Bongo.
@wim that issue just gives me a 404 page. Which is very disappointing, since lack of support for skeletons+animation export makes Bongo feel deeply incomplete.
Thanks for opening that ticket up @wim & @Luc. I donât suppose there is a matching one for âexportâ of skeleton & animation data. I noticed that that ticket is for reading FBX and getting the data in from other programs. While this will be great, Iâm more concerned with the Rhino -> Bongo -> Something Else workflow, is that a separate ticket or an undocumented aspect of reading (since writing and reading a format do tend to go hand in hand )