Small export with origin viewport issue

(Willem Derks) #1


Could it be that when exporting with origin, the camera/view positions remain untransformed? Or at least something is not as expected.
I suspect the exported objects “get zoom selected” however in the exported files the views are zoomed at the “old” position.


(Margaret Becker) #2

Sorry there has been no response to this post. Can you tell me what you are expecting to happen in these cases?

(Willem Derks) #3

I think the most logical thing to do is transform all viewports(cameras) along with the geometry. This will make the display of the exported object equal in both files.
I do not see how keeping the viewports untransformed is of any benefit. Especially with distant transformations you get a file with viewports far out of relation with it’s geometry.


(Margaret Becker) #4

Thanks for the clarification, Willem,
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