Why can’t it be relative to the mouse cursor? I don’t care about the control mesh if I haven’t toggled it on.
Most of the time I just give up and just the mouse to view drag (which is also equally infuriating because it requires a second click… small things like this add up, which is why I prefer editing Subd in Blender instead where I just click once, press g-g and then I’m done).
Also, I keep having to press D-Enter to switch directions (while again, togglig the control mesh is a single Tab press like it should be).
Hmm this used to drive me crazy and I’ve left subd alone but I just tried now and it seems to be smoother? Although no - it still jumps around near the ends as if there’s a SNAP that isn’t being disabled.
It shows up the most when there’s an angle to the subD control mesh, not when its straight like you have. Also, I’m tilting the camera so the wonkiness of the line gets more pronounced AND I’m disabling snap (by holding Alt) in the middle of my video but you can’t really tell from the behavior or Rhino.
Blender does this 1000x better and faster (right now, I’m exporting OBJ files between Rhino and Blender several times per day).