Data is internalized.
The attached script is my best attempt at generating perimeter line-work from voxel meshes. I realize the contour tool may be the better choice but with the various overlapping regions this solution was working well until I came across a few pieces of geometry.
Any guidance would be stellar.
The problematic geo does have a nonmanfold edge, but the resultant bogus line work is not located in in that exact location. Not sure if it is related?
Unfortunately a downstream process requires the geo to be mesh. Were you thinking the process would be better using nurbs and converting to mesh at the end? I would love to hear your thoughts in the other thread. Thanks again!