Skeleton fattener + mesh cage morph

Hi @DanielPiker,
I am working with @gustojunk on these tests and have been able to understand some of the issues in more detail.

Firstly the twisted meshes that create the inverted normals on the struts. I have been able to use the line input and planes to create spheres with better alignment but they midpoint ones still don’t seem to match the line controls or the plane. Is it possible to get more control over this alignment?


Secondary, Gustavo all ready mentioned it above briefly but the way the node connections are defined if one line in aligned through the centre of the other 3 the strut connects the side the line has gone through and does not build from the centre.

Clean Junctions

Broken Junctions

Will it be possible to make it so when a strut connecting to nodes together like in a lattice between the top and bottom layer is added the junction is subdivided down like with TsPipe and thus connecting thought the junction instead of sticking to one side. I can model up what I am thinking it would look like as a mesh if that helps.

Cheers
Matt

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