I am trying to do a 3D custom panel between two non-uniform surfaces and have been having a few issues.
1. When I generate the grid for paneling the grid follows the contour lines for the surface. I need this grid to follow a more direct x y direction with as few curves as possible. Is there anyway to control how the paneling grid is created? 2. The object that I am paneling is sensitive to offset and the surfaces that I am paneling between have changing offsets. This leads to some design changes that I don't want. Is there anyway to have the paneling grid be based on the distance between the two surfaces? That way the paneling object doesn't get distorted as the offset increases? 3. The item that I am paneling is a network of cylinders. I want to control these cylinder diameters and paneling seem to distort them more than is acceptable. Is there any way to panel lines then "Pipe" them after?
any help on these projects would be greatly appreciated. Thank you for your time.