# Silhouette function for meshes?

**URL:** <https://discourse.mcneel.com/t/silhouette-function-for-meshes/6322>\
**Category:** Rhino for Windows\
**Created:** [February 26, 2014, 2:16pm UTC](https://discourse.mcneel.com/t/silhouette-function-for-meshes/6322 "2014-02-26T14:16:09Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![superstefan](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/superstefan/32/170443_2.png) [@superstefan](https://discourse.mcneel.com/u/superstefan)\
**Post date:** [February 26, 2014, 2:16pm UTC](https://discourse.mcneel.com/t/silhouette-function-for-meshes/6322/1 "2014-02-26T14:16:09Z")

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Hello,  
I have a rectangular landscape shaped mesh object (2D) and need to redraw the outline in order to create 4 closed connecting vertical meshes (as a 2D-Stand). Which command can generate the outline from the mesh independent from view?

For comparison: when I convert the landscape mesh to a surface, I can use \_Silhouette for the workflow described. Then \_ExtrudeCrv creates the 2D-Stand. However I prefer not to convert the original mesh to a surface, afraid of losing details.

Thanks!

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**Author:** ![Helvetosaur](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/helvetosaur/32/635974_2.png) [@Helvetosaur](https://discourse.mcneel.com/u/Helvetosaur)\
**Post date:** [February 26, 2014, 2:54pm UTC](https://discourse.mcneel.com/t/silhouette-function-for-meshes/6322/2 "2014-02-26T14:54:40Z")

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If you need the outline projected flat, try MeshOutline from whichever view direction you want to project. If you need the real edges of the mesh - assuming it’s open - you can simply use DupBorder…

–Mitch

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**Author:** ![superstefan](https://sea3.discourse-cdn.com/mcneel/user_avatar/discourse.mcneel.com/superstefan/32/170443_2.png) [@superstefan](https://discourse.mcneel.com/u/superstefan)\
**Post date:** [February 26, 2014, 3:45pm UTC](https://discourse.mcneel.com/t/silhouette-function-for-meshes/6322/3 "2014-02-26T15:45:04Z")

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Great, that command works just fine for open meshes.

Thank you very much.
