Shutlining lost when mirroring

I’ve come to depend on Shutlining a lot, I hope its development keeps going. For now I only use the sharp groove because of the bad meshes the rounded option creates.
A problem I encountered is that when mirroring an object, it looses all the Shutlining that was applied.

Thanks!

A cool improvement would be to do like Apply Curve Piping and pay attention to the linetype. This way I could do some really realistic stitching.

Yeah… it follows both the curve and the target object. I’m not sure how that can be handled with mirror- possibly if you were to mirror the curve as well it could keep track. Anyway, I will wishify this…

-Pascal

Yes, it’s understandable that the curves need to be mirrored as well.