Hi everyone,
I’m working with the ShapeMap plugin on a SubD surface in Rhino. The mapping and point distribution work great so far.
My question is about the next step:
How can I use the generated points (or pattern) to create NURBS triangles at those locations?
Important requirements:
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I need NURBS geometry, not meshes
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The result should be usable for further facade development and panelization
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Ideally, triangles should follow the SubD surface accurately
Is there a recommended workflow (maybe using Grasshopper or native tools) to convert these points/patterns into NURBS triangular panels?
Any advice or examples would be really appreciated.
Thanks!
Test.3dm (93.7 KB)
Test1.gh (31.4 KB)
