ShapeDiver camera - bottom view restriction

I am wondering if there is a way to limit the free perspective camera in the current ShapeDiver viewport to not go under the ground, in other words, I don’t want to let users look to geometry from the bottom.

Thanks :wink:

You can do that using the API only at the moment (see section “Orbit Controls Restriction” here: ShapeDiver 3D Viewer Interface: ApiInterfaceV2)

It would make sense to add some options regarding camera restrictions in the viewer settings, I will add this to our backlog!

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Thanks, I missed that page, I was searching only on the scene::camera page.

Any way to have a dedicated button is a great idea and it is going to be very useful.