I’ve been having some problems with the way all shaded views act in perspective mode. It happens from time to time when my model gets too heavy, that the edges and surfaces of my geometry start to jitter whenever I orbit/pan. I attached a GIF showing the problem.
However, when I change to parallel view the jittering disappears. Does anyone have experienced the same issue? I’m not sure if it has something to do with my graphics card (Quadro K4000), or if the files gets corrupted.
I tried already playing with the mesh settings, refreshing the shades, testzbiasfactor and a few more things related to the graphics, but nothings seems to work. In previous models I was able to fix it just by copying everything into a new file, but this time it’s not working.
Edit: I just discovered that the problem disappears whenever I open any script in Grasshopper with preview geometry drawn… which is confusing me even more.