I have issues with Shaded view port when I use shadows “on”. When orbiting my object the created shadow stretches insanely! This is not the case for rendered view port or monochrome view port. I tried alI sorts of settings within “Edit shading settings” but with no results. Made a movie to illustrate the issue.
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Hi Info,
Please run the Systeminfo command and post the result, a example file showing the issue would be helpful as well. Thanks!
Hi Japhy,
I can’t send you the file in the movie example, tough it does not matter because this issue is persistent in any new or old file! So I made an new object to demonstrate the issue I have with the Shaded view port.
Cheers,
Peter
Included Systemreport, 3DM file & movie
Systemreport.txt (4.4 KB)
Table0.3dm (110.7 KB)