Set Grasshopper free!

Hi Emma

Please don’t get me wrong. This is a nice achievement but so undercooked yet.

I thought I will try to use in for my daily work and it failed at first attempt.

Please see how it divided 3000x2000 units rectangle (split into fragments) by equal length = 450.

Somehow the correct subdivision is there (yellow dots), but what is this white trash doing? And that was the first (out of >5000 operators) I have in Gh.

You can built gadgets and stuff but for serious business is no-go, unfortunately. I will be watching it closely and keeping fingers crossed for development. I want to introduce ii to my nephew as a toy (not a tool yet).

I kept working and bumped into another basic problem. There is not offset at all, whatever option I have tried:

and when Side is active, it is giving me half result, half way long

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Hi Piotr, Thanks again for giving it a proper test drive and proving your point so clearly!. You are absolutely right, it is still undercooked, maybe even still in the freezer sometimes! I have used it several times myself and, yes, a few attempts did not reach the expected results… but to be fair, even in Grasshopper some scripts stubbornly refuse to behave the way we want.
It is a beta, and conveniently beta starts with a b just like baby. It is still teething, still learning to walk without falling on the “white trash geometry” you spotted. When they get their geometry engine properly sorted, the disruptive potential is huge. Remember, it is standalone in a browser, gives live visualization, and already goes further with direct modeling like a built-in “ShapeDiver meets PodGhButton” workflow… all in one shop.
If you think about it, it looks way more like Grasshopper than ComfyUI, I hope we can agree on that one!

It is maybe just a patient game as you can see in this video from 2023…

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Hello Piotr.
You are right regarding the horrible faceting of curved volumes. That has partially been improved. To overcome it one needs to scale the object at the moment. Probably the problem will stop to exist when the units of measurement are added to the system.

As for the live feedback for the sliders - it’s in place. But to turn it on you need to go to settings and turn the toggle for ‘Live calculation’ ON. It’s working in the Editor environment only, but we will add it to the Configurator & Viewer modes also.

Btw, thanks for the feedback! If you have any more, please share, we will be happy to improve

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This is blasphemy

Probably the problem is already fixed

Re: offsets
I just tried to see what your problem was.
One of the problems is probably already fixed, because I was unable to reproduce it.

and when Side is active, it is giving me half result, half way long

However this one is still there. Now that we are aware, we will address it. Thanks a lot for bringing it up!

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I feel like if you solution(s) is good enough the client could just pay the full rhino licence it’s relatively cheap for enterprise

How would the client know if its good? If I would be a client having zero relationship to Rhino, I would ask myself why do I need to buy, run and own an entire CAD system! A system which I either don’t need or don’t want to use. It clearly feels as a waste of money. This would immediately trigger the assumption that the creator is unskilled and might only present me something quickly clicked together (which is likely often the case). Other than that, the assumption that something is affordable, is really a matter of perspective and the bubble you are in. I have seen departments in larger corporations being very picky about €1200 licensing, even by wasting 100x on more stupid things…

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Well, some of the clients would do that, only because the other option (to use Shapedivr) would make it pricier, and somewhat limited. But then they need to get familiar with Rhino, and skip all the complex UI to get to the simple tool I made for them.

At least I could tell them “Ignore the interface, use the GH player”, but it is very hard to use GH code without GH canvas: RCP could be a huge step toward it, but it is Half-baked- cannot enter exact value, no value lists, buttons looks funny, no radio buttons, no tabs…. there are a few plugins that try to address the issue, but using them inflates the code and add a lot of work hours to the projects. And then they stop being maintained and not functioning (see HumanUI).

SO even if a client willing to buy it- they have hard time using it, and eventually prefer rebuild it web-based… SO GH stays a prototype tool and not a production level it could have been.

And we really love GH @bobmcneel .

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Almost any way to package a grasshopper script as a product is going to be finicky because grasshopper is simply not meant for the end consumer. It’s core purpose is to allow a designer to arrange code.

Now I don’t mean to say that McNeel should not tap into grasshopper coding and create a platform that allows for app creation - but rather its a completely different project and market. I would love for this to exist because I also play the role of the “person who knows grasshopper and can make things for all of us to use” in my architecture office.

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I’ll just leave this here.

Cheers

DK

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Well, I decided to make a move and add a few degrees of freedom at least in the UI context…

Check Mola UI

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@Bensho

I saw your post on my LinkedIn feed this morning, did you have a video of how it is setup?

Cheers

DK

Hi DK,

It is on my to-do list to prepare a video, but honestly, it is all boiled down to the group naming and subgroup logic.

I made a short manual explaining the different naming logic.

Start with the tabs/ cards logic

# [Order] [Tab Name] | [Section Name]

and from there follow the codes (:

Mola UI v0.5.66-beta Reference Manual.pdf (1.2 MB)

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