Set Grasshopper free!

Hi Emma

Please don’t get me wrong. This is a nice achievement but so undercooked yet.

I thought I will try to use in for my daily work and it failed at first attempt.

Please see how it divided 3000x2000 units rectangle (split into fragments) by equal length = 450.

Somehow the correct subdivision is there (yellow dots), but what is this white trash doing? And that was the first (out of >5000 operators) I have in Gh.

You can built gadgets and stuff but for serious business is no-go, unfortunately. I will be watching it closely and keeping fingers crossed for development. I want to introduce ii to my nephew as a toy (not a tool yet).

I kept working and bumped into another basic problem. There is not offset at all, whatever option I have tried:

and when Side is active, it is giving me half result, half way long

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Hi Piotr, Thanks again for giving it a proper test drive and proving your point so clearly!. You are absolutely right, it is still undercooked, maybe even still in the freezer sometimes! I have used it several times myself and, yes, a few attempts did not reach the expected results… but to be fair, even in Grasshopper some scripts stubbornly refuse to behave the way we want.
It is a beta, and conveniently beta starts with a b just like baby. It is still teething, still learning to walk without falling on the “white trash geometry” you spotted. When they get their geometry engine properly sorted, the disruptive potential is huge. Remember, it is standalone in a browser, gives live visualization, and already goes further with direct modeling like a built-in “ShapeDiver meets PodGhButton” workflow… all in one shop.
If you think about it, it looks way more like Grasshopper than ComfyUI, I hope we can agree on that one!

It is maybe just a patient game as you can see in this video from 2023…