Looking for some help, currently stuck with how to separate a list of breps contained withing a geometry. As you can see from the attached image I have created a random array of tubes which I would like to be prevented from moving by a brep. I have used the clash detection command which has provided me with a list of intersecting tubes.
The issue that I am having is in separating these from the previous group of geometries so that they can be moved to a plane that I have attributed to the underside of the brep cube.
Any help would be greatly appreciated.
Barney