Hi,
i am working on tools to produce high quality vectorized technical illustrations with applied shading. In order to keep the file size small (see test2.svg with almost 700kB) and not leak information on things not visible in the viewport (see 2nd image with visible hatches deleted, shwoing the interior) i wanted to exclude them. Apparently _SelVisible ignores Hatches all together.
My usual workflow is
- choose a view
- explode everything
_SelVisible, _Invert, _Delete
I am aware, that i could do this on the normal BREPs before shading / hatching them, but GH does not really have a '_SelVisibleā as far as I know. There are some approaches with raycasting or interfacing the with Rhino CLI, but i could not get one to work properly, i.e. breaking the workflow in GH.
Concluding questions:
- Does
_SelVisiblework on Hatches? - Does a proper
_SelVisibleexist in GH?
hatch_sel.3dm (2.2 MB)

