I’m trying to help out with WIP, but having a hard time searching before posting. So not sure if this is a bug, or just something I need to tweak.
I’ve increased the mesh. I actually wish I could change the default overall to custom mesh settings every time I open that would override someone elses. I know that’s complicated because if it’s already calculated on a complicated object, maybe not.
OK, so the problem. I’m seeing through mesh objects. Even for corners on the same object, at a distance.
I’m looking at an object that has a straight cut through the bottom section of a cylindar. Looking at the edge so that the mesh Should block the bottom surfaces, I can see a bit of the line through the mesh. Changing angles those get shorter or longer. The same happens for objects Inside the object. At certain angles, I can see wires through. It is most noticeable with cylindrical shapes.
There’s an example. That red object is 100% inside.
Those vertical lines hanging down? That’s the other side of that shape.
And there’s a really bad one.
I feel like it’s a general scale thing. Tolerance is .00124 inches and 1 degree angle. My mesh is set to custom with max edge to surface as .01…
OH. Ok, I changed max distance edge to surface to .001 and it Didn’t remesh. Is there a bug? Am I missing a setting that’s overriding that for some reason? Aaaaand I switched to wireframe, then back and it remeshed. Still didn’t fix the problem though.
I’ve explored all the settings I could think of and couldn’t find anything.