I am having an issue where I have swept these surfaces around a curve and I’m seeing double of them in all the different display modes? In the image below I have backfaces set to red in the shaded view, but the double surfaces are there in ghosted, rendered, arctic, wireframe etc. Anyone got any ideas whats causing this? I’m using Rhino 8.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64Gb)
.NET 7.0.20
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA RTX A4000 (NVidia) Memory: 16GB, Driver date: 10-18-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 537.70
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-18-2023
Driver Version: 31.0.15.3770
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
Rhino plugins that do not ship with Rhino
C:\Program Files\Enscape\Bin64\Enscape.Rhino8.Plugin.dll “Enscape.Rhino8.Plugin” 0.0.23328.1419
C:\ProgramData\McNeel\Rhinoceros\8.0\Plug-ins\Datasmith Rhino Exporter (d1fdc795-b334-4933-b680-088119cdc6bb)\DatasmithRhino8.rhp “Datasmith Exporter” 5.4.2.0
All the geometry is based around the origin, same thing happens if i paste into a new document as well. Additionally - same thing is happening if i open file on other computers as well.