I just downloaded the SDK that accompanies the latest BETA release. I’m surprised to see no debug executable, nor any debug libraries. Will these be re-instated in at some point? One of the things I really liked was that the debug libraries could load symbols from your symbol server, greatly facilitating the squashing of obscure bugs (in my code).
Perhaps, we just need to see how painful we’ve made it for developers.
I for one would find it a painful development if my debugging options are reduced to RhinoApp().Print(...) statements. I respectfully ask you to reconsider.
We should still be able to support symbol loading without releasing debug executables.
I don’t see how this would work; in release mode I am unable to set breakpoints reliably.
Did you use the plugin wizard to set up you V6 plugin? There should be two build flavors for your plugin project (debug/release). The debug build is not optimized and you can set break points to walk through your code.
No I did not use the plug-in wizard; I migrated an old project. Good to know that the debug build runs in the release version of Rhino and supports break points. That’s all I need; there should be no need to get the debug executable. Thanks for clearing that up!