I am working on configurator that doesn’t have heavy meshes, nor large textures, but it has many parameters Previous scene https://app.shapediver.com/m/sauna-3-1 was working nice and fast, but after adding some details and some small changes in the scene ( I replace texture with new one that has same size as previous, change the list names ) scene start behaving unexpectedly and at the last version checking model run out. I try to optimize scene ( I reduce and remove some meshes, texture size, even restore previous texture etc) but it still not working. (Ref: 91c069a6-a8fe-4180-b601-7c63575bad5f)
I am aware that there is some problem regarding the computation time, but I can’t figure out what is the problem. Is there any way to check what makes problem to the scene and how to optimize it?
I am using grasshopper profiler, most components have 0ms computation time, and few of them are between 0-6ms. I didn’t use large meshes and textures.
Thanks in advance