Scaling without changing volume

Is it possible to scale an object on one direction that overall objects volume does not change I mean if I scale1d other dimensions to scale accordingly so that overall volume does not change and stay the same.

Yes this is possible. Best to do this in GH

Calculate volume of original V1
Calculate volume of scale 1D, V2

V1 = V2 * x^2
x is your scale factor for the remaining dimensions.

thanks, a lot will try to understand :smiley: