Scaled DisplayModes : Gumball problem

I have started using viewport scaling quite a bit recently (via scripting the obscure display mode setting that affects parallel projection views). It comes quite handy when making selections or drawing in models that are very long in one direction… Anyway, ran into Gumball issue - because it scales along with the view, it is not really usable. Would it be possible to have Gumball stay normal size?



Hi Jarek - got that, thanks

btw, I made a thing that lets you scale on the fly - probably no better than what you’re using but just in case: (3.0 KB)

To use the Python script use RunPythonScript, or a macro:

_-RunPythonScript "Full path to py file inside double-quotes"


Hi Pascal, thanks! Some nice tricks in your py file to learn from.
I made it into a more interactive feature (part of the Sparrow plugin update) when the vport can be scaled on the fly with key presses ( [,] to scale horiz, -,+ vert, both keys down to reset and with Shift from smaller increments). It is actually quite useful in many situations:



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